New Driver Challenges and other Seasonal Content (Rocket League)
Working on Psyonix’s Rocket League has been an absolute blast!
I’ve handled Rocket Passes, technical level design, game modes, limited-time-events, and gameplay tuning. Each release showcases something I’ve worked on, from the game feel of several of the newly released cars, to a new limited time event that encourages players to compete and build their skills.
I was the key designer behind Summer Road Trip 2025, which gave players the opportunity to earn the Corvette ZR1 in both Rocket League AND Fortnite, and it saw very high engagement as well. I’ve contributed to several limited time events beyond that one, including the upcoming Frosty Fest 2025, which has a special Rivalry mechanic.
A very recent highlight of my time, however, is the launch of the revamped New Driver Challenges!
Instead of having to reach level 20, players will be able to unlock competitive play via the completion of all four stages of New Driver Challenges. These have been tuned to have increased difficulty and play time compared to the prior release, and the nature of challenges in Rocket League’s backend means that we have levers to easily adjust player access to competitive rankings untethered from XP progress or premium purchases.
Once players have completed all four stages (a process that takes around 40 total matches), they’ll be able to access Ranked Playlists, and Rocket League will also have a pretty solid idea of how skilled they are at playing.
Read more about this cool feature that I designed here.